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Contributed by Ben Hershleder's

LATEST TIPS ARE AT THE BOTTOM OF THE LIST

Do you have a tip you would like to share about using the Avid Media Composer? It could be some cool key command, a feature you have discovered a new use for, a particular method of working, etc.? Share your tips and tricks by e-mailing them to me at mailto:avidtricks@hershleder.com... I will post them here, and will include your e-mail address or web-site, unless I am asked not to.

I will be posting a variety of tips and tricks in the coming weeks. If you are hankering for a substantial dose of them, check out “The Avid Handbook” by Steve Bayes or Alan Stewart's Technical Pages, or get some Avid instruction. All of this information can be found on the Avid Education page of this site.

Now, on to the tips. Just click on the topic of your choice or scroll down the page.

* IMPORTANT NOTE: Here, as well as in Avid documentation, what many call the "Apple Key" will be referred to as the "Command Key."


SEGMENT MODE:
Turning off the images for faster redraw
SEGMENT MODE:
Make segments snap to specific places
CHANGING FONT SIZE AND TYPE:
Make things easier to read, especially on hi-res monitors
LOCATOR DOTS
Stop locator dots placed on source clips from
copying into your sequence.
SPACE BAR / TRIMMING
Upgrade your space bar and make trimming faster
J-K-L KEYS
Working faster in both Composer Mode and Trim Mode
FINDING MEDIA FILES
ON THE DESKTOP LEVEL

Which one of those crazily named files in the
Media Files Folder is the one I want? Here's a
fast way to find out.
KEYBOARD EXCHANGE            
Take a look at other editor's keyboard layouts and see if any of their ways of working can help you or inspire you to try out some time saving/labor saving key mapping.
FINDING SPECIFIC SHOTS IN THE TIMELINE
How can you find all the shots from a particular
tape used in a sequence? How can you quickly
detect offline media (including audio) in a
sequence? How can you find all the motion
effects and freeze frames in a sequence?
DEMYSTIFYING THE MYSTERIOUS BLUE ARROW
It's not the yellow "Splice-In" arrow button. It's not the red "Overwrite" arrow button. Find out what the blue "Replace Edit" arrow button is really good for.

MODIFYING MADNESS, plus UNVEILING THE UNLINK COMMAND

GETTING YOUR SYSTEM TO RESPOND FASTER
(INCLUDES USING PLAYLENGTH TOGGLE)

ENSURING SMOOTH MOTION EFFECTS
Some simple math that will improve your
high resolution motion effects.
MEDIA LOG BASICS
An easy to understand primer for the beginner. Consult your Media Log documentation for more information.
DIGITIZING TIPS
A few tips that make this process faster and
more productive.

SNAP TO IT
Get your "Blue Line" to go exactly where you want it to go.
You can do it with your eyes closed!

GRAB THAT GLITCH
Which side of the edit is making that click or
blip noise? Here's a fast way to find out.

QUICK SOURCE LIST
Need a fast and reliable way of finding out all the sources for your upres or online? Here's a way without using EDL Manager.

NEW TIP AS OF 1/31/01
OVERVIEW OF AUTOMATION GAIN
Helpful introduction to this audio tool.
Provided by The Motion Picture Editors Guild
NEW TIP AS OF 1/31/01
USING RELINK TO REPLACE GRAPHICS & CLIPS
Relink is a mysterious command, its power often misunderstood. Here you'll find a step-by-step show of how to use Relink to automatically replace graphics that needed to be revised. Expertly written by Wes Plate, this information is still valuable to those using versions of the software that do not have the new Batch Import feature (e.g. v7.x).
NEW TIP AS OF 1/31/01
KEYBOARD SHORTCUTS

Edit faster using the keyboard.
This tip provided by Bill Russo of The Australian Screen Editors Guild
NEW TIP AS OF 1/31/01
2 - 3 PULLDOWN EXPLAINED
Important base knowledge for those working in film on any nonlinear system. This information is presented by Alan Stewart at Zerocut.com. For additional information on 2 - 3 Pulldown, check out the book "Nonlinear 4." A review of this book can also be found on my Avid Education page.

SEGMENT MODE: Turning off the images for faster redraw
When you drag a segment, you normally get what Avid calls "Four Image Display," or "Segment Drag Quads." Sometimes these can slow you down when you have a long sequence or many effects, since it has to draw those images; and many times you could care less about seeing images anyway (like when playing with audio segments). So, how do you turn that function off?In v7.x there is a new Timeline Settings dialogue box in your settings menu. One of the choices is "Show Segment Drag Quads." Simply de-select this option.But then what do you do when you want to turn it back on? There are two fast ways:
1) With your Timeline window active, type "COMMAND + =" and the settings dialogue box will pop up, allowing you to quickly check the box (by the way this will work for Composer settings, Bin settings, and Digitize settings as well; just make the appropriate windows active and type "COMMAND + =". It's also a selection from the Special Menu)
2) This one is a little tricky, but is fast once you get it to work (and it works on earlier versions of Media Composer that don't have any other way to turn the images off). Here's the steps:
A - Select a segment with either flavor of segment mode
B - With the segment selected, continue to hold down the mouse button
C - Hold down the Shift key
D - Move the segment and you should hear a beep from the Mac. The images are now turned back on (presuming you already turned them off in your settings). Drop the segment and try the above steps again, and the images are turned off. So, I usually leave them off in my settings and turn them on only when I really want them. It makes moving segments around super smooth and fast. [ BACK TO TOP ]

SEGMENT MODE SNAP KEYS
Try these key commands to make segments do your bidding:
1 - COMMAND KEY -- Hold that key down and the HEAD of your segment will magically snap to In/Out marks, transitions on the track its on, transitions on any other track, and it will even snap to the blue position indicator.
2 - OPTION + COMMAND -- Same as above except the TAIL of the segment will snap.
3 - OPTION -- Will force the segment to be dragged one frame at a time (even when you are not zoomed way in).
4 - CONTROL -- Makes the segment stay in it's position in time in your sequence, but allows you to move it to
     higher or lower tracks . . . without getting it out if sync![ BACK TO TOP ]

FANTASTIC FONTS
Straining to read the text in your bin? Would you like to be able to see the timecode above your Source and Record Monitors better? Hate Geneva (the font, not the city)? It's fun and easy to change the font and/or point size of items in your bin (works one bin at a time unfortunately), your composer window (doesn't change the size of the "Center Duration" box however), and your timeline text. Just make one of the previously mentioned windows active, then go to the EDIT MENU. Scroll down the menu to SET FONT and play away. My preference for my bins is just to increase the point size from 10 to 12, and 14 to 16 for my composer window menus; see what works for you. [ BACK TO TOP ]

DON'T COPY ME
I am always adding locators in my source material, marking good shots, best v.o. takes, etc. But, I hate having the locators copy into the sequence after editing the stuff in. If you do too, this copying feature can be disabled by going to your COMPOSER SETTINGS and deselecting the check-box labeled "Copy Source Locators."[ BACK TO TOP ]

LOOPY SPACE BAR
Test out mapping the SOLID PLAY button from the Command Palette (in earlier versions of MC you have to move the play that is on the "5" key) to your space bar. Now the bar becomes not just stop, but play as well while in Composer mode. Even cooler, and more useful: now when you are in Trim Mode and have finished a trim, just hit the space bar and it will loop play. [ BACK TO TOP ]

THE MANY FACES OF J-K-L
The J, K, and L keys on the default keyboard are PLAY REVERSE, PAUSE, and PLAY FORWARD respectively. They do quite a bit more than that however, and can really get you speeding through source material, zipping around your sequence and, best of all, trimming faster and more intuitively.
Here's what they can do:

• By hitting "J" or "L" one time, the speed of play is 30fps; press twice, it plays 60fps; three times: 90fps; four
  times:150fps; and five times: 240fps. The sound will drop out above 90fps.

• While pressing the "K" key, ALSO PRESS either the "J" or "K" key and you will be going at 8fps, and for audio
  you get a slow, rather analogue sounding scrub (as opposed to the stuttering scrub you get using the jog keys).

• Hold down the "K" key and TAP either the "J" or "L" keys and you will be moving only one frame at a time.

• The additional beauty here is that all these functions work in Trim Mode.

• The "K" and "L" keys (or wherever you have mapped the corresponding default functions) also work to control
  a deck. If you map the Fast Forward and Rewind keys to your keyboard, you will find it fast and easy to stop,
  play and scan material. I am not a big fan of the "Shuttle Holds Speed" setting, and I hate holding down the
  mouse button for an eternity, and I find that this is a good solution. (Anyone else have another to pass along?)

• If you are right-handed, experiment with moving these functions from their default positions on J, K and L over
  to the left side of the keyboard (maybe on the S, D and F keys). This puts the fingers on your left hand closer to
  the Shift, Control, Option, and Command keys and makes the spacebar really easy to hit with your thumb (see
  "loopy spacebar" tip above). It also makes it faster/easier to type when you need to since your left hand is
  already there. [ BACK TO TOP ]

SHOW ME . . . THE MEDIA FILE
A cool new feature in v7.x.Did you ever want to find a Media File in the Media Files folder (to save or to move it)? This used to be a real pain in the butt (remember that the media file names by default are those crazy long strings of characters), but now there is a feature called REVEAL FILE. Here's how it works:

A - Select the MASTER CLIP for which you want to see the media file (NOTE: this works ONLY one clip at a
      time unfortunately).
B - Go to the FILE MENU
C - Select REVEAL FILE
D - After a moment or two the Media Files folder will open and the media files will be highlighted and ready for
      you to move or copy.
* * ADDITIONAL TIP: Quite often I find that only one of the files is highlighted (even though there might be two, three, or more linked to the Master Clip). In this case I have found that by repeating the process as needed, the additional files will become highlighted. You may find it helpful to change the LABEL COLOR as you do this so you don't lose track of the files. [ BACK TO TOP ]

USING THE "FIND" FUNCTION
Searching for a shot in your sequence?
Trying to find all the freeze frames, motion effects or offline items?
Here's a fast way. FINDING SHOTS:
A) with your timeline window active, type "COMMAND+F" (which is the "Find" command from the Edit menu)
B) A dialogue box will appear. Type in a portion of the clip name.
C) Hit Enter. Media Composer will now find the first match to the right of where your blue line was just parked(so      you may want to begin your search from the very beginning of the sequence).
D) To find the next instance, just press "COMMAND+G" ("Find Again" from the Edit menu). Press it again and      again if you like. The blue line will cycle through your sequence from beginning to end.
** WARNING: if you have an effect on a segment, this handy-dandy deal doesn't work.FINDING MOTION EFFECTS: The key here is to never remove the little designation that Media Composer gives motion effect clips. Freeze frames always get "FF" and slo-mo and fast-mo always get "FPS." Now, just use the method described above to search for "FF" or "FPS."
** WARNING: if you have an effect on a segment, this doesn't work.FINDING OFFLINE SEGMENTS: Here's two ways to help you find segments that aren't linking correctly in your sequence or are just plain offline. This trick is great for finding offline audio, since you don't get a "Media Offline" slide like you do with picture. The first way is using the "Find" function as described above, added with the following:
A) From the Fast Menu (hamburger) in your Timeline, select "Clip Text"; and from the submenu that appears, select      "Media File Names" (segments with any media not available will read "Media Offline").
B) Press "COMMAND+F."
C) In the dialogue box that appears, click the check-box for "Timeline Text."
D) Type in "Offline" or "Media." Now you can quickly search the entire sequence using the method described      above under the heading "FINDING SHOTS."SINCE WE ARE TALKING ABOUT FINDING OFFLINE MEDIA, here's another method that does not use the "Find" feature, but the decompose function instead. The second way goes like this:
A) Make a bin and name it something like "offline check" or whatever you want.
B) MAKE A DUPLICATE of your sequence (**VERY IMPORTANT**), and name that sequence along the same      lines as your newly created bin.
C) Put the new sequence in the new bin.
D) From the "Clip Menu," select "Decompose"
E) In the dialogue box that appears, check the box that states "Decompose only those items for which media is      currently unavailable."
F) Press "OK." Now you have a list of the shots that are offline.FINDING SHOTS FROM SPECIFIC TAPES (great for color correction):
A) From the Fast Menu (hamburger) in your Timeline, select "Clip Text"; and from the submenu that appears, select      "SOURCE NAME" or "TAPE NAME" (whichever appears).
B) Press "COMMAND+F."
C) In the dialogue box that appears, click the check-box for "Timeline Text."
D) Type in the tape name (or a portion of the tape name). Now you can quickly search the entire sequence using the method described above under the heading "FINDING SHOTS." [ BACK TO TOP ]

THE MYSTERIOUS BLUE ARROW BUTTON   << Updated 4/17/00>>
The blue editing arrow that lives in your fast menu (hamburger) by default, as well as in the Command Palette, is called the Replace Edit button, and is a pretty cool little guy. Here are some uses:1 - Great for quick replacement of stills. The Replace Edit button uses the existing in/outs of the shot already in      your sequence to figure out duration. So, all you have to do is:
A) Put the blue position indicator somewhere in the segment/shot you want to replace in your Sequence
B) Load the new shot you want to put in into the Source Monitor
C) Park the Source Window's blue position indicator in the middle of the clip (no in/out marks needed)
D) Configure your Source and Record Track Selector buttons as required
E) Click the blue arrow to quickly replace the shot2 - The other great quality of the Replace Edit function is that IT SYNCS THINGS UP FOR YOU.
     Here's the scenario: The shot in your sequence is of someone landing a punch. You want to put a punch sound      effect in. Here's a fast way to not only edit the sound effect in, but to have it be in sync on the first try:
A) In your Sequence, put Add Edits in the desired track roughly around the area that you want the
     sound effect to go.
B) In your Sequence, park your blue position indicator on the first frame where the sound should occur.
C) In the Source Window, park your blue line on the frame where the sound begins (no in/out needed).
** So, now you have the Blue Position Indicator telling the Avid the two points that should be aligned in sync.
D) Configure your Source and Record Track Selector buttons as required.
E) Click the blue arrow, and in goes your sound effect, and it's in sync. You can trim the in/out as needed.
** This all works in reverse too, for instances like when you have a downbeat in the music and you want a visual to       correspond with it.
** For another method of synching material, check the AVID HELP for "Sync Point Editing," (but basically its like using the Replace Edit button, except that instead of using Add Edits to determine the region material will go into you use In and Out marks). [ BACK TO TOP ]

MODIFYING MADNESS / UNVEILING THE UNLINK COMMAND
Using the MODIFY command to save your sanity, plus unveiling the Unlink command.

SCENARIO 1: You just spent 45 minutes LOGGING a tape (there are no Flex Files or Media Logs, you have done all the work yourself!) and you have a billion nice new Master Clips in your bin screaming to be batch digitized. Now you sit back, sip your coffee, admire your work and you notice: THE DIGITIZE TOOL HAS THE WRONG TRACKS SELECTED (maybe you left on too many tracks of audio, or forgot to turn on the Video , etc.). Ahhhhhh! Do you have to re-log? Naw. Would Avid do that to you? It's an easy fix. 1 - First, select the Master Clip(s) you want to fix.
2 - Next, go to the CLIP MENU and select MODIFY.
* As you peek through the menu of things you can modify, there are a couple that are useful in these situations:
    A - SET TIMECODE DROP/NON-DROP. Good if you yourself logged the clips incorrectly (just logging       from notes as opposed to a tape) or you got the clips logged this way from someone who used MEDIA LOG.       You will know you have a problem because you are getting a MIS-MATCH error when trying to batch digitize.       Just select this option, choose the correct timecode flavor and all will be well with the world. (NOTE: you can set       your default timecode flavor for logging by going to the DECK SETTINGS and choosing the desired flavor       from the "When no tape in deck log as:" pop-up-menu).
   B - SET SOURCE. This allows you to change the TAPE that the clip references.
   C - SET TRACKS. (Finally, here's the solution to our dilemma described above).
1 - Select this option and select the tracks you WANT to be digitized. Selected tracks appear with a double line around them. Hit "OK" and you are back in business. SCENARIO 2: You just spent two hours LOGGING and BATCH DIGITIZING a tape (there are no Flex Files or Media Logs) and you have a zillion beautiful new Master Clips in your bin dying to be edited with. Now you sit back, sip your coffee, admire your work, and you notice that YOU DIGITIZED THE WRONG TRACKS (oh, maybe 50 minutes worth of avr 75 video when all you really need is just the audio; or maybe you digitized four tracks of audio instead of just one . . .you get the idea). Ahhhh! What now?
A - Open the MEDIA TOOL.
B - In your bin, select the Master Clip(s) that are problematic.
C - Using the "Fast Menu" ("Hamburger") that is attached to the bottom left part of your BIN, choose SELECT       MEDIA RELATIVES. The corresponding Master Clips in the Media Tool will become highlighted.
D - Click on the TOP BAR of the Media Tool window to make that window active (and this will leave those clips       highlighted).
E - Hit the DELETE KEY on your keyboard.
F - A dialogue box will appear. You can now select the tracks you want to delete.
** REMEMBER: Any box that that has an "X" in it means that track WILL BE DELETED.
G - Delete the tracks . . . bye, bye you troublesome tracks!Ok, all is well and good; but you still have clips that say that they have some extra tracks (even though the MEDIA has been trashed, the MASTER CLIPS say that they have audio tracks (or video tracks, or whatever your dilemma). This can be confusing or frustrating to edit with. So, what we will do now is to Modify them. HOWEVER, if you select the clips and choose Modify now, you will get a long-winded dialogue box that tells you that you can't modify them unless they are "Undigitized." This may lead you to think that you need to delete ALL the media. This is NOT the case. Even if you deleted all the media and then tried to modify the clips you would still get the same message.So what's the deal? Basically, Media Composer is protecting you from yourself, as there are times (especially with very large projects) that you unmount some drives to help increase system response (and that media would appear offline). Essentially, the clip knows that at some point in its life it was digitized, and doesn't want you to muck things up. So, what do you have to do? You have to convince Media Composer that the clip(s) have never been digitized (basically that no LINKS had ever been established between the master clip and media files). So, here's the trick.
A - After performing steps A through G above, do this:
B - Select the Master Clips you want to modify.
C - Hold down the SHIFT AND CONTROL KEYS.
D - Go to the CLIP MENU.
E - You will notice that the selection that once said Relink, now says UNLINK. Select it.
F - All these clips will now be offline. You have intentionally broken the link between the Master Clip and the Media      Files. As far as Media Composer knows, it was never digitized. Woo-Hoo!
G - Now, MODIFY the clips to INCLUDE ONLY THE TRACKS YOU STILL HAVE MEDIA FOR.
H - With the clips still selected, go back to the CLIP MENU and choose RELINK.
I - Bing, bang, boom . . . there ya go.In the previous example we were deleting tracks. This process also works if you have to modify previously digitized clips to include tracks you forgot to log. Then you can go back and digitize the tracks you need, or as Media Composer puts it, "tracks that are unavailable." This is a great time and work-saver if you logged all the clips by hand.[ BACK TO TOP ]

GETTING YOUR COMPUTER TO RESPOND BETTER AND FASTER
It can be frustrating when you press PLAY and you have to wait what seems like forever before the sequence will actually play. Here's several ways to get the pep back in your system: The quickest way to get better system response (especially once you have strung the whole show together or when you have an effects-intensive sequence) is to enable PLAYLENGTH. The PLAYLENGTH TOGGLE button (found in the Command Palette under the PLAY tab) can be mapped to your keyboard or interface. Here's how and why it works: Normally, when you press play, the ENTIRE sequence is loaded into RAM. When you have a long sequence, or one with lots of layers/effects, that's a lot of information to load in. That's why the system chugs along before beginning to play. But, when you use PLAYLENGTH TOGGLE, by default, it loads up 30 seconds of information before the blue position indicator and 30 seconds after*. This totals one minute (yes, I KNOW you know that! But, you will see in a moment why I point that out). With less information to load in, the system responds faster. The downside is that after 30 seconds (in this case) it will stop playing, and you must press pause or stop, and then press play to get it on it's way again. Also, be aware of Playlength being enabled during an OUTPUT as it will stop during playback. HOWEVER, if you have opened the DIGITAL CUT TOOL to make your output you have nothing to worry about, as this tool automatically ensures that the entire sequence is loaded into RAM before making the output. You can also change the amount of time loaded into RAM by using the CONSOLE**. In the the console, type the following (then press RETURN -- Enter does not work) and you will get the results in the chart below
( <space> means just press one space with the spacebar): playlength<space>0 = this is like turning Playlength off. It loads the entire sequence into RAM.
playlength<space>1 = same as using the Playlength Toggle button, it loads a total of one minute into RAM.
playlength<space>2 = loads 2 minutes into RAM (1 min. before the blue line and 1 min. after).
playlength<space>3 = loads 3 minutes into RAM. These commands are good to know if you ever cut on v6.x or earlier, because there is no playlength toggle button. You HAVE to use the console. The cool thing is that if you type in your own duration into the Console, the playlength toggle button will then toggle between YOUR setting and loading up the entire sequence (though quitting Media Composer resets the defaults). You can see the playlength being toggled on and off if you leave the Console open (though it does not have to be open to work) The next question is: If I don't have my Console open, then how do I know if Playlength is enabled of not? While it is sometime difficult to tell, it IS possible. If you pay CLOSE attention to the PLAY BUTTON under the RECORD monitor, you will see that when Playlength is enabled, the Play button is SLIGHTLY gray (as opposed to black). Press the Playlength Toggle button on and off a few times to see the change in the Play button.Here are some other ways to keep your system frisky:
- Limit items in a bin to a total of 75 (master clips, subclips, effects clips, etc.)
- Close unused bins
- Limit the total running time of sequences in a bin to 2 hours. You may even want to create a "working" bin to store    ONLY the segment of the show you are currently working on and close the main "cuts" bin.
- Delete unused precomputes.
- Take any unneeded partitions and/or drives offline. This is because the Media Composer software tracks or "looks    at" all media on all drives, whether it is needed immediately or not, or even if it is part of the current project or not.
* I think in v8 and higher, Playlength Toggle loads 1 minute before and after the blue line by default.
** SAFETY NOTE: be careful what you type into the Console. It is a direct line to the Media Composer   software code and Avid will not support problems caused by typing nonsense into the Console.[ BACK TO TOP ]

ENSURING THE SMOOTHEST MOTION EFFECTS
Ever see a stuttery slo-mo? Sometimes it is unavoidable. But, here is the best way to make sure you have done all you can to keep those slo-mo's and fast-mo's as smooth as possible. Essentially, its just math. The key is to make your frame rates EVEN multiples and divisors of the frame rate you are using (which in our case here in the US is 30fps, and for you PAL folks its 25fps). So, for slo-mo, make them EVEN divisors: 15, 10, 5, and 3 frames per second. For fast-mo, make them EVEN multiples: 60, 90, 120, 150, etc. You can still use the FIT TO FILL function, but just use it as a way to determine the approximate fps. Then, when possible, defer to the closest EVEN frame rate. This does not mean you can't use other frame rates or fit to fill. This is just the way to make them as smooth as possible.[ BACK TO TOP ]

DIGITIZING TIPS
While you are digitizing (but not Batch Digitizing), here are several useful things you can do (on both the Mac and NT platforms):1 - Pressing the F1 key will create the MARK IN for a subclip. If you hit the F1 key again, it updates the Mark In point to the newly selected time code. Pressing the F2 key creates the MARK OUT for a subclip, and as before, If you hit the F2 key again, it updates the Mark Out point to the newly selected time code.

On the right side of the Digitize Tool you will see this icon: .  As you create the subclips, the number will be be displayed here. The subclips will appear in your bin after you stop digitizing. 2 - Press the F3 Key while digitizing to add a locator to the Clip you are creating. On versions 8.0 and higher you can even add locators other than red:
F8   - Cyan
F9   - Magenta
F10 - Yellow
F11 - Black
F12 - White3 - On versions 5.x, 6.x, and 7.x, if you want to name the clip while digitizing (NOT while Batch Digitizing), simply begin typing. You can even use the Delete key to backup and make corrections. If you hit the TAB KEY, and then begin typing you are now adding a COMMENT to the clip. You will see what you are typing appear in the Digitize Tool. When you stop digitizing the clip Name will be there and the Comment will appear in a newly created Comments Column in your bin. On versions 8.0 and higher, this feature works, except you have to "turn down" the triangle to reveal the Name and Comment boxes BEFORE beginning to digitize. Here's a picture of the "open" Name and Comment box (note the white triangle in the upper left corner):
Here's one use for these features as an example, and I am sure you will find many other uses: When I get a DAT of music, and I am short on time, I will simply create one large Master Clip of the music and subclip each song as it is digitizing, plus I can name each song and even use the locator function to mark good sections of each cut. This is a great time-saver.

SNAP TO IT
You can make your "Blue Position Indicator" (often simply called the "Blue Line") in the timeline SNAP to head or tail frames quickly and easily. Just before you want the "Blue Line" to snap to the HEAD FRAME of a specific transition, hold down the "Command" key (the "Apple" key) and then simultaneously click near the transition you want to snap to. If it's a TAIL FRAME you want to snap to, then hold down BOTH the "Command" key and the "Option" key at the same time before simultaneously clicking near the desired transition.
[ BACK TO TOP ]

GRAB THAT GLITCH
Have you ever been trimming along and encountered a "blip" of audio that makes the cut not work? Often it's so quick that it's difficult to tell whether the problem is on the outgoing shot or the incoming shot. Here's a quick way to find out, and avoid all the trial and error:1 - Enter TRIM MODE at the transition you want to fix.

2 - Click the "Play Loop" button   (previously known as the "Play Transition" button)3 - WHILE the looping is happening:
      A - ON YOUR KEYBOARD, press the "Go To Mark In" button 
            Now, the looping will continue, but only over the OUTGOING shot.      B - ON YOUR KEYBOARD, press the "Go To Mark Out" button  
            Now, the looping will continue, but only over the INCOMING shot.Using one or both of these will help you to easily determine where the problem frame or frames of audio are.
[ BACK TO TOP ]

QUICK SOURCE LIST
When preparing for an online session or an upres, there is the need to determine what tapes are required. One method for this is to use the EDL Manager (Output menu > EDL), and then printing out a "Source" list. Nothing wrong with this, though it can be time consuming with long and/or complex sequences – not to mention the all too frequent crashes that occur when creating an EDL. Well, here is another way that is FAST and will NEVER CRASH:1 - Put the final sequence into a bin all by itself. If your long format show is still broken into "acts" or "show      segments," be sure they are all in that same bin.2 - At the bottom of that bin, click on the "Bin Fast Menu" button 
3 - From the Bin Menu, select "SET BIN DISPLAY."

4 - From the dialogue box, select only the SOURCES check box,
     and the SHOW REFERENCE CLIPS check box, as pictured below.
5 - Click "OK."
6 - Now your bin will be filled with all the sources for your project (including PICT files, Titles, etc.).
7 - Use the SORT function (also found in the Bin Menu) to organize this data.
8 - PRINT it out and you are on your way.
9 - After printing, simply go back to the Set Bin Display menu and set the display
     back to it's original configuration.
*** The "Set Bin Display" menu is useful for a variety of things. Check out your Avid Documentation or Avid Help for more information on "Reference Clips."

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This is interactive at its best